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Arcade Button: Controller Input

February 8, 2012

Passing controller data from Arduino to Processing. The arcade button controls the appearance of the white dot on the screen and two potentiometers control movement left and right.

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In Experimentation, Parsons MFADT Tags arduino, physical computing, processing, UX/UI
← Analog Subway PerformanceSandman: Kinect Sensor + Processing →

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